posted on 2020-02-21
Quick lisp tip for enabling cl-annot reader macros across an entire asdf project.
posted on 2019-11-15 19:00:00
Quick lisp performance tip about using
posted on 2019-10-21 17:50:00
If you're developing a game in Common Lisp, two things are probably true:
Taken together, you're open to a very subtle bug.
posted on 2019-08-06 19:00:00
Let's say you've created an awesome desktop game using Common Lisp. Good job. Now, how will you share your creation?
Unfortunately lisp has yet to take over the world, so if you want widespread use of your game you must produce a binary for each platform you want to support.
This post will cover:
posted on 2019-05-03 19:00:00
I recently participated in the 2019 Lisp Game Jam. I wanted to share some of the things I learned in the process. So I decided to start a lisp+gamedev blog.
But before I can post anything I need to actually set up a blog. And what better way to blog about lisp than with lisp itself?